package heliotrope.res
{
	public class TileSetting
	{
		private var _id:uint;
		private var _numX:uint;
		private var _numY:uint;
		public function TileSetting(id_:uint, numX_:uint, numY_:uint)
		{
			_id		= id_;
			_numX	= numX_;
			_numY	= numY_;
		}

		public function get numY():uint
		{
			return _numY;
		}

		public function get numX():uint
		{
			return _numX;
		}

		public function get id():uint
		{
			return _id;
		}

	}
}